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Picking up from where Joel and Ellie’s story left off was never going to be an easy task, let alone trying to wrangle the complex emotions of the first game, especially in its final moments. The Last of Us Part II, by comparison, changes that period to an ellipsis and forces an entirely different read on the events of the first game. The ending, more or less, put a period on an emotional story about love and compassion, while forcing players to reexamine how they ultimately felt about Joel’s actions, whether they were noble, reckless, or otherwise. More importantly, the ending cast Joel’s actions in a different light and was willing to let the player make their own judgments about what had happened and where things could go from there. Saving Ellie’s life was a result of their growing bond, but also came with a heavy cost for the rest of humanity. The ending of The Last of Us, which saw Joel raid a hospital occupied by the Fireflies in order to rescue Ellie, ultimately left players with a question–rather than a definitive statement–of whether his actions were the right ones to take. However, other than that, the rest of the review will try to be as vague as possible regarding some of its larger story moments and reveals to avoid spoilers.** I felt this aspect of the game was important to address in order to highlight the direction of the story and tone that Naughty Dog chose with The Last of Us Part II and to better inform what to expect from the game.
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**Editor’s Note: This review, while being largely free of major story spoilers, does mention some of The Last of Us Part II’s second half that changes the perspective of what players experience in-game.